5th Grade
Week 1
Welcome back!
Slide show of expectations
Seating directions
Signing in
Daily Apps
The In is Typing.com
Classcraft.com introduction
Signing on to your Google account
Your out is your Leadership Website
Seating directions
Signing in
Daily Apps
The In is Typing.com
Classcraft.com introduction
Signing on to your Google account
Your out is your Leadership Website
Week 2
Join Google Classroom
All Things Google
Intro to Classcraft.com
Leadership Website Example Website
Create your profile avatar. Save your avatar to your computer as a download. Open your Google settings and upload your new profile picture.
Design Your house in Floorplanner.com
All Things Google
Intro to Classcraft.com
Leadership Website Example Website
Create your profile avatar. Save your avatar to your computer as a download. Open your Google settings and upload your new profile picture.
Design Your house in Floorplanner.com
Week 3
Daily Applications
Create your dream house by using CAD tools in Floorplanner.com Students update their Google Website for their out. |
Week 4
In: www.typing.com 4 minutes
Students will continue designing their dream house in a CAD program and include landscape elements to their project.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Students will continue designing their dream house in a CAD program and include landscape elements to their project.
Out: Leadership Website updates
Week 5
In: www.typing.com 4 minutes
Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.
Out: Leadership Website updates
Week 6
In: www.typing.com 4 minutes
Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.
Students must finish 3 sections: Intro to Tynker, Animated Card Creator, and Candy Quest by using blockly code and sequencing.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.
Students must finish 3 sections: Intro to Tynker, Animated Card Creator, and Candy Quest by using blockly code and sequencing.
Out: Leadership Website updates
Week 7
In: www.typing.com 4 minutes
Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.
Students must finish 2 sections: Dragon Dash and Create a Comic by using blockly code and sequencing.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Use Tynker.com Workshop with guided tutorials, training videos and then build a simple game.
Students must finish 2 sections: Dragon Dash and Create a Comic by using blockly code and sequencing.
Out: Leadership Website updates
Week 8
In: www.typing.com 4 minutes
Lesson 6 : Pattern Maker
Programming 100 In puzzle modules 1-6, students will navigate a spaceship Actor on a gridded plane while solving drawing puzzles that include shapes, fractals, and a mountain range. Students will need to use the grid to determine how far to move the Actor and apply knowledge of angles to determine what angle to turn the Actor. Additionally, students explore creative concepts by coding their own designs in modules 7-8.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Lesson 6 : Pattern Maker
Programming 100 In puzzle modules 1-6, students will navigate a spaceship Actor on a gridded plane while solving drawing puzzles that include shapes, fractals, and a mountain range. Students will need to use the grid to determine how far to move the Actor and apply knowledge of angles to determine what angle to turn the Actor. Additionally, students explore creative concepts by coding their own designs in modules 7-8.
Out: Leadership Website updates
Week 9
In: www.typing.com 4 minutes
Lesson 6 : Pattern Maker
Programming 300
A starter course that introduces beginner students in middle school to programming concepts using Tynker
In this course, students get started with visual block coding, then move on to solving text-based coding problems in JavaScript and Python. Each lesson is designed for a class period of 45-60 minutes. Students learn on their own as they progress through interactive tutorials and coding puzzles, following along to build their own projects. In the first three lessons, students solve simple puzzles to learn the basics, build a 2-player game using the Tynker physics engine, and apply their coding knowledge to STEM subject areas. In the final two lessons, they move on to text coding in JavaScript and Python. All student work is automatically tracked and assessed, , JavaScript and Python.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Lesson 6 : Pattern Maker
Programming 300
A starter course that introduces beginner students in middle school to programming concepts using Tynker
In this course, students get started with visual block coding, then move on to solving text-based coding problems in JavaScript and Python. Each lesson is designed for a class period of 45-60 minutes. Students learn on their own as they progress through interactive tutorials and coding puzzles, following along to build their own projects. In the first three lessons, students solve simple puzzles to learn the basics, build a 2-player game using the Tynker physics engine, and apply their coding knowledge to STEM subject areas. In the final two lessons, they move on to text coding in JavaScript and Python. All student work is automatically tracked and assessed, , JavaScript and Python.
Out: Leadership Website updates
Week 10
In: www.typing.com 4 minutes
Lesson 2 : Intro to Game Design
Programming 300
Students will create their very own 2-player game using the Tynker physics engine, which simulates gravity so that a projectile will move in an arc--just like it would in real life! The goal of the game is to use the cannon Actors to launch projectiles at given objects and knock them off the platform. Additionally, students are encouraged to customize their game (specified in Step 8/8 of the tutorial) by adding sound effects, changing the Actor's costumes, or creating more platforms.
In: www.typing.com 4 minutes
Lesson 2 : Intro to Game Design
Programming 300
Students will create their very own 2-player game using the Tynker physics engine, which simulates gravity so that a projectile will move in an arc--just like it would in real life! The goal of the game is to use the cannon Actors to launch projectiles at given objects and knock them off the platform. Additionally, students are encouraged to customize their game (specified in Step 8/8 of the tutorial) by adding sound effects, changing the Actor's costumes, or creating more platforms.
Week 11
In: www.typing.com 4 minutes
Lesson 4 : Intro to JavaScript
Programming 300
Introduction
In this lesson, students will use JavaScript commands and for loops to complete coding puzzles that involve helping special agents Skyla and Nero reach a portal. Additionally, students will review important coding concepts such as comments, for loops, and indentation. As students work through the modules, they will gain a stronger mastery of JavaScript syntax, become better prepared for rigorous computer science.avaScript and Python.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Lesson 4 : Intro to JavaScript
Programming 300
Introduction
In this lesson, students will use JavaScript commands and for loops to complete coding puzzles that involve helping special agents Skyla and Nero reach a portal. Additionally, students will review important coding concepts such as comments, for loops, and indentation. As students work through the modules, they will gain a stronger mastery of JavaScript syntax, become better prepared for rigorous computer science.avaScript and Python.
Out: Leadership Website updates
Week 12
In: www.typing.com 4 minutes
Biome In Tinkercad.com❤️
Students will work together to design biome terrariums using Tinkercad.com. This lesson is a fun introduction to open-ended, collaborative, and creative problem-solving skills students will use as they learn about the United Nations Sustainable Goal for Life on Land.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Biome In Tinkercad.com❤️
Students will work together to design biome terrariums using Tinkercad.com. This lesson is a fun introduction to open-ended, collaborative, and creative problem-solving skills students will use as they learn about the United Nations Sustainable Goal for Life on Land.
Out: Leadership Website updates
Week 13
In: www.typing.com 4 minutes
Biome In Tinkercad,com❤️Students will work together to design biome terrariums using Tinkercad. This lesson is a fun introduction to open-ended, collaborative, and creative problem-solving skills students will use as they learn about the United Nations Sustainable Goal for Life on Land.
Out: Leadership Website updates
In: www.typing.com 4 minutes
Biome In Tinkercad,com❤️Students will work together to design biome terrariums using Tinkercad. This lesson is a fun introduction to open-ended, collaborative, and creative problem-solving skills students will use as they learn about the United Nations Sustainable Goal for Life on Land.
Out: Leadership Website updates
Week 14
In: www.typing.com 4 minutes
Biome In Tinkercad,com❤️
Lesson 3: Making Sprites
ObjectivesStudents will be able to:
Out: Leadership Website updates
In: www.typing.com 4 minutes
Biome In Tinkercad,com❤️
Lesson 3: Making Sprites
ObjectivesStudents will be able to:
- Create an animation using sprites, and behaviors.
- Create new sprites and assign them costumes and behaviors.
Out: Leadership Website updates
Week 15
In: www.typing.com 4 minutes
Biome In Tinkercad,com❤️
Lesson 3: Making Sprites
ObjectivesStudents will be able to:
Out: Leadership Website updates
In: www.typing.com 4 minutes
Biome In Tinkercad,com❤️
Lesson 3: Making Sprites
ObjectivesStudents will be able to:
- Create an animation using sprites, and behaviors.
- Create new sprites and assign them costumes and behaviors.
Out: Leadership Website updates
Week 16 Lesson 9: Lots of Sprites
In: 5 minutes of Typng.com or Nitro Type.
Code.org Lots of Sprites
ObjectivesStudents will be able to:
In: 5 minutes of Typng.com or Nitro Type.
Code.org Lots of Sprites
ObjectivesStudents will be able to:
- Create Sprite Lab programs where sprites are created in groups, and controlled individually using events.
Week 17 Introduction to Scratch: Take a Walk project
In: Typing.com for 5 minutes
Welcome to CS First! Today, you're going to use a tool called Scratch to code a character to go for a walk.
Your goal is to explore and learn the basics of Blockly programming.
Out: Update your Leadership Website.
In: Typing.com for 5 minutes
Welcome to CS First! Today, you're going to use a tool called Scratch to code a character to go for a walk.
Your goal is to explore and learn the basics of Blockly programming.
Out: Update your Leadership Website.
Week 18 Scratch Victory Celebration
In Typing.com or NitroType for 5 minutes
Your goal is to create a victory calibration program by using events to trigger new events by using block code in Scratch.
Starter Project
Out: Update your leadership website after your neighbor has tried out your program.
In Typing.com or NitroType for 5 minutes
Your goal is to create a victory calibration program by using events to trigger new events by using block code in Scratch.
Starter Project
Out: Update your leadership website after your neighbor has tried out your program.
Week 19 Scratch Victory Celebration Add On Videos
In Typing.com or NitroType for 5 minutes
Your goal is to create a victory calibration program by using events to trigger new events by using block code in Scratch.
Choose to add more code options to your program:
The Crowd Cheers
The Stadium Goes Wild
Celebration Dance
Out: Update your leadership website after your neighbor has tried out your program.
In Typing.com or NitroType for 5 minutes
Your goal is to create a victory calibration program by using events to trigger new events by using block code in Scratch.
Choose to add more code options to your program:
The Crowd Cheers
The Stadium Goes Wild
Celebration Dance
Out: Update your leadership website after your neighbor has tried out your program.
Week 20: Scratch Project: Sports Commentary
In is Typing Practice for 5 minutes.
Your goal is to create a dance, cheerleading, karate, or basketball performance competition. Then write the commentary for each of the competitions by using block code in scratch.
Out: Update your leadership website.
In is Typing Practice for 5 minutes.
Your goal is to create a dance, cheerleading, karate, or basketball performance competition. Then write the commentary for each of the competitions by using block code in scratch.
Out: Update your leadership website.
Week 21: Scratch Lesson - Create a two-player racing game in which users control movement with the keyboard.
In is typing for 5 minutes.
Your goal is to create a two player racing game by using blocky code in Scratch.
play_circle_filled1. Opening the Starter Project
play_circle_filled2. Move the Sprite
play_circle_filled3. Moving More Smoothly with "Repeat Until"
extension4. Add-Ons
assessment5. Reflection
play_circle_filled6. Wrap-Up: A Racing Game
play_circle_filled7. Wrap-Up: Next Steps.
Your out is to update your leadership website.
In is typing for 5 minutes.
Your goal is to create a two player racing game by using blocky code in Scratch.
play_circle_filled1. Opening the Starter Project
play_circle_filled2. Move the Sprite
play_circle_filled3. Moving More Smoothly with "Repeat Until"
extension4. Add-Ons
assessment5. Reflection
play_circle_filled6. Wrap-Up: A Racing Game
play_circle_filled7. Wrap-Up: Next Steps.
Your out is to update your leadership website.